
Now that Sword Art Online is finished, I wanted to take a bit of time to talk about one of my favorite elements about the anime. If you follow me on Twitter, you likely already know about my passion for the Guild Wars franchise. Since Guild Wars 2 didn’t come out until a month after Sword Art Online, the anime helped hype me up for my upcoming re-immersion into the online gaming world. I had of course participated in the beta, but knowing that my characters and progression would be completely wiped before the official release made it was hard to take it seriously.
But then the game came out, and with my head start access, I rush leveled my first character, a Sylvari ranger, to the max 80 within the week. It wasn’t until that point that I took a breath and looked more carefully at all the possibilities around me, like jumping puzzles, explorer achievements, and crafting. I opted for Leatherworking (armor for medium class rangers, engineers, and thieves) and set out again on hitting the cap at 400. I found the progression in crafting to be just as enthralling and rewarding as pushing my character through the storyline and maps, since it was the very first time I had ever experimented in that area. When SAO episodes featuring “Liz” the smith and Asuna’s cooking abilities aired, very early in the series, I was extremely excited as a “fellow” craftsman and more appreciative of the anime’s authentic gaming environment. Continue reading








